[MOPESTAR MEDIA]

Latest Entries


[Glitch: a space_man s worrd for irr tating _disdisdisturbance]

One of my favorite elements to incorporate into music and graphics is glitch. Generally accepted as unwanted artifacts or distortion, glitches are the faults or misrepresented data you might experience in a poorly transmitted or received television broadcast, an incomplete download of an audio recording, or an electronic device that is not functioning properly. Though glitch has become a thing of modern interest, it certainly is not new. As long as there have been electronics, there have been glitches. One could even postulate that various diseases, especially mental ailments and random physical anomalies, could be considered glitches.

[this_crusades_a_charade] mm444 remix glitch cover

I have been manually creating glitches and glitch elements in my graphic work for a while now and it is something that helps to make my current aesthetic. I find beauty in mistakes, repetition, and imperfection. For similar reasons, I often enjoy using less than ideal equipment to get source imagery. The biggest issue then is experimenting long enough to discover the right glitch; that one moment when the sun sets, its rays fill the horizon with color, and, in this case, the equipment capturing the image malfunctions for a brief second.

Inevitably, apps such as Decim8, Glitché, and iGlitch have brought the glitch aesthetic into the mainstream; allowing candid shots and Instagram photos to be “glitched” on properly working smart phones. I would venture to say, however, that the beauty of those accidental moments, in my opinion as someone who has spent more than a second tapping a button, has been pushed one step toward effortless irrelevance.

That being said, I strongly believe the outcome of spending more time creating glitches manually or finding them in a real world situation and sampling them is far greater than using a filter in an app. And so I leave this post with a similar sentiment from a recent interview with Rob Sheridan, art director for Nine Inch Nails, conducted by Jill Krajewski.

“I know there’s a tendency for people to grumble when something they love and feel a certain degree of ownership over gets adopted by the mainstream, but I like to look at it as a validation of sorts that it’s resonating with a lot of people. And the only thing you can do is accept it and embrace it, or push yourself further into territories the mainstream hasn’t picked up on yet. My only complaint is that the glitch “look” is becoming so commonplace, and is often poorly faked with software, that people tend to assume everything is a Photoshop plugin, even when it’s actually a laborious manual process.”


[Back From The Dead!!!!]

Its been a long time since I last made a post but a lot has happened since then. I made several posters and a new CD package, worked on music, played some shows, branded a music festival, and mixed some really cool bands (sometimes I’m a live sound engineer). After a series of events, the site was lost and so I recently set out to rebuild it. I would say a series of unfortunate events, but the truth is that I’ve been feeling the need to rebuild the site anyway and just never made time for it. So, relaunch… this is it: version 2. I have added some additional content to the album design, posters, and web pages and will continue to do so (ideally with more regularity than I had been). You’ll also notice an Instagram section in the sidebar to the right.


[New Prints Available]

the road of excess. limited edition. $40.

New prints are available on the merch page. They include “The Road of Excess” (pictured above) which is available as a 24″x36″ limited edition of 11 and “Home/Heart” which is available as a 12″x36″ limited edition of 11 or a 5.5″x17″ open edition. All prints are signed. If you are interested in purchasing one, please use the contact page.


[New Poster for The Garden Party]

THE GARDEN PARTY. a benefit for scarlet woman lodge. 2011.

I just wrapped up a new poster design for a benefit show happening in December. Additional details of the show can be found on the Facebook event page.


[New Logos & Paintings]

PORTRAIT 1. 16"x20". acrylic. personal collection
I just added a few sections to the print and paintings pages. New additions include recent logo designs, a new portrait and a small collection of pop surrealist paintings. More to come soon…


[New Videos]

Ok, one is new and one is old…

I just added a loop that was used at the most recent subNatural show. The loop features a three dimensional version of my reworking of the subNatural logo spinning amidst a sea of digital glitches.

Also added is a video for “777” which was used during Inversion Effect shows around 2005 and 2006. The video was created by deconstructing a series of photographs, animating some elements within the photographs and then meticulously adding glitch elements throughout.

Both videos can be seen on the video page.


[In The Shadow Of The Vampire]

In 2005, the band I played in at the time, Inversion Effect, was commissioned by the Alamo Drafthouse at Lake Creek to compose an original score to be performed during a Food & Film presentation of F W Murnaus’s 1922 silent classic, Nosferatu. I have been interested in doing sound for film for some time now and this was a great opportunity for me. Though it was a lot of work, it was very rewarding and I look forward to doing more in the future.

Speaking of the future… there will be more news to come regarding Nosferatu, but for now, I have added the original trailer to the video page. Check it out if you dare…

In addition, a review of the show can be read at the Austinist website.


[Step right up! One and all!]

Welcome to the new [mopestar media] website. As with any portfolio site, it is a work in progress so feel free to check back for new media. Currently, you can view examples of album art, posters and websites I have worked on. Additionally, you can have a listen to some remixes I have created for various bands. Soon, I will be adding additional merchandise (apparel, prints, etc.), as well as audio and video work. I hope you like what you see and hear and if you ever need audio/visual work done, please feel free to contact me via the contact page.

You can also like [mopestar media] on Facebook where I might be giving things away or having contests of some sort.

Thanks for stopping by,
.m